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Premier League · 2025/26

Over 38 matches, Fulham create most danger down their left (1.20× the league norm), and concede most down their right (1.16×).

Attack · 15th
0.86
1.33 xG per match
47 scored, 2.6 below xG
Defence · 16th
0.93
1.61 xGA per match
51 conceded, 9.8 below xGA
Chance quality
0.104
xG per shot · 12.7 shots/match
Set pieces
30%
of their xG · 31% conceded

Where the shots come from

Shots taken

every shot, or counted by zone
Opponent goalLeftRight
GoalNo goalMark area is the chance’s expected goals

Fulham, 2025/26 · 479 shots in the final 35m, 43 scored. Shape carries the outcome rather than colour, so it reads in print and to anyone who cannot separate the hues.

Left1.20×28%
Centre0.87×49%
Right1.13×23%

vs league average · 1.00 marked · share of xG

Flanks and routes

Danger conceded by flank

left against right · open play only

No meaningful side bias. Fulham concede about evenly on both flanks, so neither is worth targeting over the other.

Left
12.4 xG123 shots · 0.101
Right
12.1 xG115 shots · 0.105

Set pieces are excluded, since a corner has no flank. Sides within ten points of an even split are treated as level, since a season is short enough that smaller gaps are usually noise.

Crosses or through balls

open play only

Fulham take 11% of their open-play danger from crosses and 12% from balls played through the middle.

Open passes
59%
Through balls
12%
Crosses
11%
Rebounds
11%
Dribbles
6%
Headed share of xG17%

Measured from the action immediately before each shot. This shows whether a side works the ball wide or through the middle; which flank they progress down cannot be derived, because no free source publishes pass locations.

Who does the work

Territory and pressing

1.00 = league average

Fulham spend more time than most in the final twenty yards, but turn less of that territory into danger.

  • Territory won1.14×

    7.8 deep completions a match

  • Territory allowed1.00×

    6.8 conceded a match

  • Pressing0.93×

    13.3 opponent passes per defensive action

  • Freedom to build1.22×

    15.1 of their own passes allowed

  • Danger per arrival0.73×

    0.155 npxG per deep completion

A deep completion is a pass finished within about twenty yards of goal, and PPDA counts an opponent’s passes per defensive action. A lower figure is a harder press, so the bar inverts it to keep every row reading the same way. This describes where the ball ends up rather than how it travelled: no pass or carry record exists in this data, so progressive passes and carries are genuinely out of reach rather than merely absent.

Share of attacking output

non-penalty xG plus expected assists

Fulham’s attack is effectively 13.3 players. A side spread across fourteen absorbs an absence that one built on nine does not.

Share of the squad’s non-penalty xG plus expected assists, so it counts chances taken and chances given alike. Penalties are left out because they describe who the club nominates rather than who creates. Contributors under 2% are not listed, though they still count towards the spread above.

Share of defensive work

tackles, blocks, clearances, recoveries

Fulham’s defensive work is effectively 14.7 players. A side spread across fourteen absorbs an absence that one built on nine does not.

2.2% of their defensive work is doubtful or out. Tom Cairney.

Share of the squad’s defensive contribution: tackles, blocks, clearances, interceptions and recoveries combined. Goalkeepers record none of it, so a keeper never appears here however much the side depends on him. This statistic begins in 2025/26, so there is no earlier season to compare against.

Creator to finisher

shots and xG per pairing
  1. Harry WilsonRaúl Jiménez1.6 xG8 shots · 1g
  2. Alex IwobiEmile Smith-Rowe1.2 xG6 shots · 1g
  3. Samuel ChukwuezeRaúl Jiménez1.0 xG7 shots · 1g
  4. Harry WilsonJoshua King0.9 xG4 shots · 0g
  5. Timothy CastagneRodrigo Muniz0.8 xG3 shots · 0g
  6. Ryan SessegnonRaúl Jiménez0.8 xG3 shots · 0g
  7. Alex IwobiRaúl Jiménez0.7 xG4 shots · 1g
  8. Alex IwobiHarry Wilson0.7 xG11 shots · 1g

The pass immediately before the shot, so a player who starts moves without playing the final ball will not appear here. Roughly seven in ten shots name their creator.

How the season splits

Danger by scoreline

leading, level or behind

Fulham produce most of their danger with the game level (51% of their xG).

  • Ahead23%
  • Level51%
  • Behind26%
Ahead
23%
11.4 xG · 98 shots
Level
51%
25.7 xG · 250 shots
Behind
26%
13.3 xG · 135 shots

The scoreline at the moment each shot was struck, rebuilt from goal times. Sides that trail often will look busier in attack than they really are.

Home and away

same team, two records

Fulham are a noticeably different side by venue, creating 0.40 xG more per match at home, and conceding 0.64 fewer.

Home · 19 matches
xG1.53
xGA1.29
Shots14.3
Away · 19 matches
xG1.13
xGA1.93
Shots11.1

Shots faced and shots stopped

two different jobs

Fulham allow 1.61 xG a match, and concede 2.0 fewer goals than the league converts that into.

Chance prevention
1.61

xG allowed per match. Mostly the outfield shape, and it tends to repeat.

Shot stopping
+2.0

Goals prevented against the league rate. Largely the keeper, and it swings year to year.

Expected at league rate54.0
Actually conceded52
Shots faced that were blocked29%

Measured against the league’s own conversion rate rather than raw xG. Blocked and off-target shots carry xG that can never be scored, so comparing goals to raw xG would mark every side in the division as leaky. A high block share means bodies in the way rather than chances denied.